![]() The five games in this collection, however? Get ready to control so many space slugs. This aspect of the series has proven to be absent in Salamander, Life Force, and Gradius V, to the elation of most fans. I’ll leave the categorization up to you, the individual gamer. Some call this old-school difficulty, others call it just plain dumb. The enemies, meanwhile, remain just as relentless as when they killed you the first time. Suddenly your tricked-out weapon of mass destruction is reduced to a space slug, thrown back at the spot where you died. ![]() However, should you die (which only takes one collision), you lose everything. GRADIUS GAIDEN PS2 UPGRADEYou fight through hordes of aliens, collecting power-ups that allow you to upgrade your ship in a modular fashion, on-the-fly. The Gradius games, if for some reason you are not familiar with them, are a series of rock-hard horizontally-scrolling shooters (not the hardest, by a long shot, but they’re up there) whose claim to fame is a play mechanic that’s been given the name “The Gradius Effect” by both the affectionate and bitter. Well, okay, fine, I’m sure it has something to do with licensing issues, but still. Also absent are Gradius V, since it is, of course, a PS2 game in its own right the fairly primitive Game Boy versions of Gradius/Nemesis, Gradius Galaxies, which was horrible anyway, and the absolutely stellar SNES version of Gradius III, because Konami hates you. Life Force, Salamander or the whacked-out Parodius, you’d do best to look into your traditional retrogaming resources. Please note that I said “ Gradius.” If you’re looking for the spinoffs, i.e. Simply put, almost every single game to bear the Gradius name can be found on this disc. ![]() Gradius Collection is, as the name would suggest, a collection of shooter games (“shmups” to the more devoted fanbase). Their compilation, however, does its best to stomp the others flat. ![]() Tecmo and Taito have recently joined their ranks. GRADIUS GAIDEN PS2 CODEWhat better way to hook nostalgic gamers and casual ones, and save money in the process, than by simply releasing emulated versions of code that was completed a decade or more ago? We’ve seen Capcom get into this business numerous times, and Namco and Midway as well. Collection discs seem to be all the rage these days. ![]()
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